Oh, God.

 You're not actually all that religious, but Oh, God.

It's like all Hell has broken loose, maybe literally. The whole town's gone crazy: riots, arson, looting, people just flat-out
attacking each other in the street, people being dragged screaming into dark alleyways....

All you know is that something is really, Really wrong, and that
somebody has to do something about it. You know the new History teacher knows more than she's saying, but you don't have any idea how she fits into things; you hope she's here to help...


   ..You're just worried you and your friends are going to have to be Somebody....



Seven Deadly Signs is a four-hour introductory scenario for I Was A Teenage Creature, the final part of the Hellish Upheaval Trilogy. It is not at all required to play all three parts; each scenario is a stand-alone adventure, forming one part of an interconnected storyline. Playing in all three will give you the big picture, but you won't need the whole story to understand the portion you're playing.

IWATC is a narrative-focused urban fantasy RPG where it doesn't matter how strong your werewolf is, or how fast his vampire is, or how beautiful her fae is…what matters is how these characters feel, what drives them to do things, not how inherently capable they are of accomplishing them. What keeps the viewers of Buffy or Teen Wolf or any other young-adult urban fantasy show coming back every episode? Is it the Monster of the Week? No, it's the angst and drama of the young adult characters' lives, how they face the paranormal shinola they're wrapped up in. Come play a character that could star on such a show, and see how their angst and emotions drive their story.

Player characters in IWATC each have a Trope, summing up who they are or what purpose they serve in the story. If you get a character sheet that says "Ditzy Cheerleader" or "Computer Nerd", you already know how to play that character. The rest is figuring out what it means when your Trope is a Werewolf, or a Ghost, or a Hunter, or whatever.

As stated before, I Was A Teenage Creature is a narrative-focused game, using a fairly simple Success-based d10 system. Just bring a handful of d10s and be prepared to get into character and consider your character's motivations, and you'll have a blast exploring what it means to be a Teenage Creature.





If you have any questions at all about I Was A Teenage Creature, feel free to  me!

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