Your Humanities class has a "field assignment". Apparently, that's like a field trip, except you have to do it on your own time, like homework, instead of during school. So besides how much that just blows, the whole class got split up randomly, "more like real life", so you don't even get to do the stupid assignment with your friends!
The class was randomly broken up into groups of a few people, and each group has to go visit a public or governmental institution, like the police or fire station, the hospital, the post office, etc. You have to interview the workers there, then come up with a presentation as a group to explain how you think the institution you visited serves society.
Could this assignment be more boring?!
And to top it off,
—You're already waiting for the other shoe to drop.
IWATC is a narrative-focused urban fantasy RPG where it doesn't matter how strong your werewolf is, or how fast his vampire is, or how beautiful her fae is…what matters is how these characters feel, what drives them to do things, not how inherently capable they are of accomplishing them. What keeps the viewers of Buffy or Teen Wolf or any other young-adult urban fantasy show coming back every episode? Is it the Monster of the Week? No, it's the angst and drama of the young adult characters' lives, how they face the paranormal shinola they're wrapped up in. Come play a character that could star on such a show, and see how their angst and emotions drive their story.
Player characters in IWATC each have a Trope, summing up who they are or what purpose they serve in the story. If you get a character sheet that says "Ditzy Cheerleader" or "Computer Nerd", you already know how to play that character. The rest is figuring out what it means when your Trope is a Werewolf, or a Ghost, or a Hunter, or whatever.
As stated before,